Our Mission
We aspire to be the most player-focused game company in the world
Since Riot was founded in 2006, we’ve called Los Angeles home. This city celebrates art, technology, and dream-chasing, which is really what Riot is all about. As we’ve grown, we’ve gone global, and we’ve also moved around LA a bit.
Our campus in West LA gives us plenty of space to work (and play). As we’ve gone from one game to many, expanded into entertainment, and brought on tons of amazing partners, we’ve always worked to keep Riot’s player-focused vision at the forefront. Our main HQ is the epicenter of Riot and making sure it's a place for inspiration, reflection, and passion is crucial to helping Riot continue to evolve.
Whether it’s the pirate-themed Bilgewater Brew offering a variety of coffee creations, the dietician-assisted rotating menu at our on-campus cafeteria Noms, or the fruity concoctions at the smoothie bar next door to the LCS Arena, the campus is designed to inspire Rioters every day. We also have gyms and a basketball court to help offset all this fully subsidized food. Don’t worry, there are also showers, because no one likes sitting next to sweaty coworkers.
As a gaming company, playing games is a natural part of the work day. But here we just call it “research.” We’ve got a PC Bang, VR room, cabinet arcade, and a general gaming area that runs through every generation from Pong to the latest gen consoles.
While we’re hiring around the world, we still need plenty of talented Rioters to join us in West LA. Our campus is expanding, with more buildings set to open in 2022 and 2023, so check out the jobs below. Even if you’re looking for a spot in one of the other global offices, chances are good you’ll be headed to LA for orientation, which we lovingly call Denewbification (Denewb for short). See you around!
Explore LAX
LA Times: Riot Games grows Los Angeles base
The New L.A. Campus
Rioters Hack at Thunderdome
Life Drawing Club Draws Rioters Looking To Sharpen Their Skills
Los Angeles Open Positions
Open Positions: 32
- Associate Art Director - VALORANT - MapsArtVALORANT
- Competitive Operations IIIEsportsRiot Game Operations
- Director, Technical Production - Hextech EngineProduction GroupRiot Game Operations
- Executive Producer - League of LegendsGame Production LeadershipLeague of Legends
- Game Producer II - VALORANT, ExpressionsProduction GroupVALORANT
- Manager, Animation Art - VALORANTArtVALORANT
- Principal Game Designer, Combat - Unpublished R&D ProductDesignRiot Discovery
- Principal Publishing Events ProfessionalPublishingRiot Operations & Support
- Principal Software Engineer, Services - 2XKOSoftware Engineering Group2XKO
- Principal Technical Artist - Rendering - League of LegendsArtLeague of Legends
- Principal Technical Product Manager - League Studios, DataProduction GroupLeague of Legends
- Researcher III - Publishing, VALORANTInsightsRiot Operations & Support
- Senior Game Producer - Teamfight Tactics, ExperiencesProduction GroupTeamfight Tactics
- Senior Game Producer, Front End - VALORANTProduction GroupVALORANT
- Senior IP AdministratorLegalRiot Operations & Support
- Senior Manager, Creative Direction - Wild RiftCreative DirectionLeague of Legends: Wild Rift
- Senior Manager, Game Design - VALORANT, ProgressionDesignVALORANT
- Senior Manager, Research - Teamfight TacticsInsightsTeamfight Tactics
- Senior Manager, Technical Product Management - TFT, Tools & EngineProduction GroupTeamfight Tactics
- Senior Manager, TravelFinanceRiot Operations & Support
- Senior Motion Graphics Artist - TFT, ExperiencesArtTeamfight Tactics
- Senior Network EngineerSoftware Engineering GroupRiot Game Operations
- Senior Software Engineer - VALORANT Console Developer ExperienceSoftware Engineering GroupVALORANT
- Senior Technical Artist - TFT, Tools and PipelineArtTeamfight Tactics
- Senior Technical Writer - League StudioInformation TechnologyLeague of Legends
- Senior VFX Artist - League of LegendsArtLeague of Legends
- Software Engineer (UI) - TFT, MonetizationSoftware Engineering GroupTeamfight Tactics
- Staff Software Engineer (Services) - TFT, ExperiencesSoftware Engineering GroupTeamfight Tactics
- Staff Software Engineer - League of Legends, DataSoftware Engineering GroupLeague of Legends
- Staff Software Engineer, Gameplay - Unpublished R&D ProductSoftware Engineering GroupRiot Discovery
- Technical Product Manager III - League Studios, Game Engine Developer ExperienceProduction GroupLeague of Legends
- Technical Product Manager III - League Studios, Game Engine GraphicsProduction GroupLeague of Legends